My work is made with a focus on the surface rather than the plane. I create the image of scooping up the surface of what is happening in the world or what I felt and drop it on the support. For this reason, the depth in the screen is neglected, and the context of the object in the screen is not known. It may be said that the illusion in painting is dared to be ignored. The content of the work changes from time to time, but now it's mainly about games. I often play games on my own, so I make my work with the feeling of being immersed in the game, the bugs in the game, the boundaries between the game and reality, etc.
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